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DJ Generations left:0.1em;color:rgb(0,0,238);font-size:9px;line-height:normal;font-family:sans-serif;">?</span>]</sup>) is a platformer game for Xbox 360, PlayStation 3, Nintendo 3DS, Wii, Wii U, and PS Vita via download. The game was made to celebrate the 10th anniversary of the DJ the Hedgehog series. The Japanese version has different subtitles: White '''''Space and Green Blurs for the home consoles, and Greens Adventures for the 3DS version.

DJ Generations
*Console
  •  3DS
Developer(s)

DJ Future Team
UltraBros (3DS)
Conquer Studio (Wii/Wii U/360/PS3/Vita)

Publishers(s)

TwinTimble

Series

DJ the Hedgehog series

Engine

Scaleform (Console)
MT Framework (3DS)

Release date(s)

Console: NA TBA AUS TBA EU TBA JP TBA

3DS: NA TBA AUS TBA EU TBA JP TBA

Genre(s)

3D/2D Platformer

Mode(s)

Single-player

Worldwide Events
Online/Local Wireless 2-Player Race Mode (3DS only)

Rating(s)

ESRB: E
PEGI: 7 (Europe)
CERO: A (Japan)
ACB: G (Australia)

Platform(s)

Playstation 3
Xbox 360
Nintendo 3DS
PS Vita

Wii

Wii U

Media

Xbox 360: DVD-DL PlayStation 3: Blu-ray Disc 3DS: 3DS Game Card Wii/Wii U: Wii optical disc

PS Vita: PS Vita Game Card

Preceded by

DJ Unleashed

Followed by

DJ Lost Zone (chronologically)

Battle Melee (de facto)

GameplayEdit

The game features levels derived from 10 years of DJ history, ranging from the Classic era, through the PS3/Xbox 360/PS Vita era, to the Modern era.[2] There is a level taken from each mainstream DJ game to represent the different times. Each level can be played with either Classic DJ or Modern DJ, each taking their own routes throughout the level. Classic DJ's levels are strictly two-dimensional side-scrolling stages, using classic moves like the Rolling Attacks  and the Roll Dash . Modern DJ's levels, on the other hand, carry on the modern 2D/3D gameplay of recent titles such as DJ Unleashed  and DJ Colors , featuring the Target Smash, Triple Tricks, Power Drift, the Smash Overdrive, the Lighting Dash, and the Ultra Speed Boost. and Fire Rings return in the handheld and console version. Five can be found in each Act, and collecting them unlocks extras such as music, art, lightning pulse attacks, and movies.

The hub world starts out as the white space, but opens up more as the DJs pass through more levels. The Hub worlds are only playable in 2D, so they are not free roam like they were in Colors. One character is rescued in each stage. Characters rescued will stand outside the entrance to the stage, and they can be talked to. Also, there is an area above the entrance to the main stages where the player can access Challenges and rival battles. Bosses are accessed through special areas known as "Boss Realm", found at the end of each era. And Ultra Stages based on DJ the Hedgehog 4

The handheld version, is much like the console version, makes the Modern DJ gameplay similar to DJ Colors and DJ Lost Dimension, while also featuring Ultra Stages based on DJ Adventure 2. Some bosses are played as Classic DJ, and some are played as Modern DJ. Act 1/Act 2 is played as Classic DJ and Act 3/Act 4 is played as Modern DJ, and there are 15 missions per level. The hub world will be in 2D just like the console.

ClassicEditEdit

Classic DJ's levels are strictly two dimensional side scrolling stages that are similar to the games in the late 2000's Classic DJ stages consist of him running in a permanent two-dimensional perspective, platforming all the way towards an end sign post just like in the original games in the late 2000's.

The handheld 3DS version uses stereoscopic 3D to give a sense of depth. Classic DJ also has an unlockable Target Smash in both versions.

Modern DJEditEdit

The 'Modern' gameplay kept the style of DJ games that have been from 2015, DJ Lost Dimension The levels follow the 2D/3D style gameplay of DJ Lost Dimension and DJ Colors, featuring techniques such as boosting and target smash.[3][4] As well as classic power-ups such as Invincibility and Speed Rings, certain levels have unique power-ups, such as skateboards in Speed Speedway/Rain Highway/Surburban-Town Escape/Terror City and Ailen powers in Planet Ailens and Tropical Paradise.[5]

The player can perform Triple Tricks, which can be used to fill up the boost meters, by launching off Trick Ramps or passing through Speed Rings. There is a new visual element to all returning levels, such as the cave in Red Hill. There's a bit more platforming involved, the camera is immovable, and quick reaction times are necessary.

ExtraEditEdit

The Skill Market allows players to buy upgrades via points The Skill Market, owned by Kiko and Kobo allows players to use points earned from high scores to unlock upgrades such as abilities, shields, and even the original DJ the Hedgehog DS game. Completing challenges, as well as finding Red Star Rings hidden in each of the main Acts, unlocks additional skills, as well as bonus concept artwork and music. The music can then be played in any stage, challenge, or boss fight.[6] There are also online leader-boards for two modes: Ranking Attack, which challenges players to obtain the best time and score on each level, and 30 Second Trial, which challenges players to see how far they can get through a level in 30 seconds.

HandheldEditEdit

In the handheld version, Modern DJ's gameplay is similar to that of DJ Lost Dimension and DJ Unleashed (3DS version). He has the Ultra Speed Boost, the ability to slide, wall jump, triple trick, lighting dash, power drift, smash overdrive, and use the Target Smash. After the PS3/Xbox 360/PS Vita Era, Modern DJ learns the Smash overdrive. Modern DJ's levels use the 3-D effect of depth on the handheld version more actively as well as to giving a better view for when Modern DJ jumps into the background, although the console versions are 3-D TV compatible. In the console version, Modern DJ is only able to wall jump off panels (similar to the 3DS version of DJ Unleashed), but in the handheld version, he is able to wall jump on any wall (much like DJ Unleashed and the Wii version of DJ Colors).

PlotEdit

The game's plot takes place following the events of DJ Unleashed, in which DJ the Hedgehog defeats Dr. Koko[1]and sends him out into space. In the past of Red Hill, Classic DJ is exploring until he hears a noise. Suddenly, the Space Crusher appears in the sky and the screen washes white.

In the present day, DJ celebrates his birthday with his friends until a mysterious entity known as the Space Crusher destroys the party, sucking everyone through various "time holes" and scattering them across different points in DJ's past. DJ tries to defeat him, but is easily overwhelmed by its power. After regaining consciousness, DJ finds himself in a strange dimension known as White Space, a realm where time and space end up after they have been 'erased' by being drained of color and life. DJ rescues his best friend Mikey the Kitsune and J'Von the Echidna, and as they search for their friends, they encounter versions of themselves from the past, referred to as their "Classic" selves. As the two Mikey determine that Space Crusher's actions are damaging time and space itself, which is why it's white and lifeless, both Classic and "Modern" DJ race through their history, restoring time to normal and rescuing their friends. The also realize at one point that the Space Crusher's weakness is Ultra Emeralds.

After restoring the worlds and collecting all the Ultra Emeralds, which they assumed was the Space Crusher's weakness, they discover that the mastermind behind the Space Crusher is Koko and his classic self, who was faking himself to be a victim of the Space Crusher all along. He reveals that while drifting through space following the events of DJ Unleashed, Koko discovered the Space Crusher and decided to join forces with his past self to harness its power. Although the Space Crusher manages to nearly defeat the two DJs, the support of their friends and the power of the Ultra Emeralds allow them to transform into Super DJ and confront both versions of Koko. Despite attacking with missiles, warping arms and slowing down time, the DJs penetrate the Space Crusher's core, destroying it. The heroes return to the present and continue celebrating DJ's birthday. After the party, Classic DJ, Classic Mikey, and Classic J'Von travel back to their own time as everyone says their farewells.

A post-credits scene shows the two Koko lost in white space. The two argue as they search for an exit, discuss whether or not they ever defeat DJ, and contemplate if they should go back and get their teaching degree as opposed to continuing their misdeeds.

CharactersEdit

PlayableEdit

  • DJ The Hedgehog (Both Classic and Modern)
  • Super DJ (Both Classic and Modern)
  • Ultra DJ (Both Classic and Modern) Unlockable
  • Hyper Shock (Classic) Unlockable
  • Darkspine DJ (Classic and Modern) Unlockable
  • Dark Super DJ (Modern) Unlockable

AlliesEdit

  • Mikey The Kitsune (Both Classic and Modern) (3DS, PS3, Wii, Wii U, PS Vita and XBOX 360) 
  • J’Von The Echidna (Both Classic and Modern)  (Cameo)
  • Isabella The Hedgehog (Modern) (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U) 
  • Shavon The Hedgehog (Modern) (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Timothy The Dog (Modern) (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Blaise The Hedgehog (Modern) (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Khari The Dog (Modern) (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Princess Bella (Modern) (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Hayden The Hedgehog (Modern) (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Mateo The Hedgehog (Modern) (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)

SupportingEdit

  • Kiko The Bunny (Optional Guide) (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U) 
  • Kobo The Bunny (Optional Guide (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Alien (3DS, Mobile, Wii, and Wii U) (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Animal friends (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Pink Alien (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Orange Alien (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Red Alien (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Blue Alien (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)

CameoEdit

  • Evan The Hedgehog (Speed Speedway Poster)
  • G13 Delta (Rain Highway Wanted Poster)
  • Hugo The Dog (Rooftop Dash Poster)
  • Fist The Echidna (Tropical Paradise Poster)
  • Blair The Hawk (Jackpot Casino Wanted Poster)
  • AJ The Hedgehog (Speed Speedway Poster)
  • G125 Omega (Speed Speedway Cameos)
  • Jerrell The Dog (Planet Alien Cameos)

EnemiesEdit

  • Dr. Koko (Both Classic and Modern)
  • (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Red Hill
  • Cyberbug
  • Cyberfish
  • Cyberfly
  • Mega Cyberbug
  • Cybernewt
  • Cyberbee
  • Sewer Plant
  • Spidebee
  • Cyberworm
  • Waterbug
  • Tulip Hill
  • Robo Tulip
  • Cybertulip
  • Dragonfly
  • Sky Palace
  • Koko Robo
  • Gun Koko Robo
  • Speed  Speedway
  • Cars
  • K.N.I.F.E Hunter
  • Cyberbeetle
  • Rain Highway (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • K.N.I.F.E Plane
  • K.N.I.F.E Beetles
  • Koko Pawn
  • Suburban-Town Escape (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • K.N.I.F.E Truck
  • K.N.I.F.E Shooter
  • K.N.I.F.E Robo
  • Koko Spinner
  • Oceanside Hill
  • Orca
  • Water Spinner
  • Electra-Spinner
  • Ooze Spinner
  • Terror City
  • Flame Thrower
  • Flame Barrel
  • Flame Tornado
  • Flame Frog
  • Flame Dragon
  • Copper Mine (3DS, PS3, PS Vita, XBOX 360, Wii, and Wii U)
  • Copper Ghost
  • Metal Robo
  • Rooftop Dash
  • Saw
  • Slice Spinner
  • Laser Pawn
  • Koko Bomber
  • Tropical Paradise (Console)/Planet Alien (3DS)
  • G123 Mega
  • G128 Pawn
  • Electron Balloons
  • Laser Robo

Bosses and RivalsEdit

Rivals

Bosses

ItemsEdit

  • Ring
  • Fire Ring
  • Item Crate
  • Shield
  • Special Elements Shield (Fire, Aqua, Lighting, Thunder, Speed, and Roll)
  • Speed Shoes
  • Extra Life
  • Scooter/Hover Board
  • Aliens
  • Bombs
  • Ultra Emeralds
  • Boss Keys
  • Media (Arts, Music, Videos, and Games)
  • Skills

MusicEdit

StagesEdit

Classic Era Edit

PS3/XBOX 360/ PS Vita EraEdit

Modern EraEdit

BossesEdit

GalleryEdit

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